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Virtual Reality and the occult

Zeelu

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One of the things I picked up during the pandemic was a VR headset (a Meta quest 2) and I started using it to watch movies, hang out in VR bars and so forth. This was using VRchat in particular.

Now this has a lot of potential for online study groups, I've seen a number of people setting up little VR temples or occult study groups, meditation shrines, things based on hermetics, or alchemy, caballistic themes, elemental, wicca etc. as you can set up an area for work or study without any of the expenses of a physical location and the ability to have members hang out without anyone needing to travel and take time off work for rituals or get togethers and so forth even if separated globally.

You also have the ability to draw things in the virual space, that is instead of just visualizing a rune in your head or sigil, you can draw it and see it hovering in the air in front of you etc. I've found that a useful tool.

It seems like energy work works pretty well in that environment also.

One of the other things that immediately attracted my attention was that a lot of heavy VR using non occult practicing users were developing something they referred to as phantom sense. That is, when they had an avatar and someone poked it, they would feel it. They would also describe a sense of feeling heat or energy from people or objects they viewed as related to elements in the environments, feeling pain if someone stabbed with a knife, being able to feel hugs etc. My thinking was that they were gaining the ability to perceive the etheric body through this process and interact with others etheric body without understanding what they were doing.

After this process develops fully, I've noticed a small number of them describing hearing voices, or being in contact or possessed by various alleged entities which seem very talkative during the experience and sometimes seen weird effects like my vr hardware glitching out and crashing during the encounters.

I was interesting to see what other people's experiences and thoughts along this line were.
 
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I've thought about using VR to bring an experience to people, such as handicapped able to tour a multifloor art museum, traverse the statue of liberty etc.
So why not? What have you come up with so far? You'd want the VR to pickup on certain brain waves and possibly record EEGs as well through eeg or biofeedback devices. (I think, not sure)
 

Zeelu

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I haven't seen anyone working with EEG's in VR and haven't worked with that. With regards to making a tour in vr you would need something called a 3D camera and you would probably be using blender and udon software to put the experience or world for people to go through. The cameras are pricey (usually a minimum of 400 bucks) but you can get them on amazon, ebay etc.
 

catpottery

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Never heard of phantom sense before, sounds interesting. If by chance you manage to find any unique sources on the matter, it'd be greatly appreciated if you posted them in the thread.
VR as a means of interfacing with the occult doesn't sound too bad, but it seems like its usefulness would only lie in group meditation or visualization rather than for other kinds of magic. It's not like a spirit is just gonna join your game.

The idea of phantom sense is very interesting since there is nobody actually there. You're not your avatar, nor are they theirs, yet people still get tangible sensations from when someone touches them in the game, as if they're so rooted in this world they hold a presence in it. I wonder if those ERP/Escort type people get crazier sensations than just a poke.
 
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Many schools have VR programs. That means many materials, given money not an object, to play around with.
What would be the primary focus of VR for the occult?
 

Zeelu

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Never heard of phantom sense before, sounds interesting. If by chance you manage to find any unique sources on the matter, it'd be greatly appreciated if you posted them in the thread.
VR as a means of interfacing with the occult doesn't sound too bad, but it seems like its usefulness would only lie in group meditation or visualization rather than for other kinds of magic. It's not like a spirit is just gonna join your game.

The idea of phantom sense is very interesting since there is nobody actually there. You're not your avatar, nor are they theirs, yet people still get tangible sensations from when someone touches them in the game, as if they're so rooted in this world they hold a presence in it. I wonder if those ERP/Escort type people get crazier sensations than just a poke

When one has an image firmly held in ones mind and a name sometimes that can take on a life of its one. One of my thoughts was that people might be bumbling into a shortcut to getting tulpas. Though I haven't heard of people with tulpa having weird dreams about being lost in the woods and finding a weird looking tree before they showed up so its not a perfect match.

if we go the scientific, psychological route we could decide of course its mass hysteria/disassociative identity disorder or attention seeking behavior with roleplay.
 

8Lou1

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Hehehe, well at least the vr makes it look like a tree. My first online was on a spiritual site and i was in convo with a guy from Iceland. I told him i saw a 1 eyed snake, which i did.
His shame made it so that he told me he got a hard on due to my energies. I didnt see a problem with that and i still dont.
 

catpottery

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When one has an image firmly held in ones mind and a name sometimes that can take on a life of its one. One of my thoughts was that people might be bumbling into a shortcut to getting tulpas. Though I haven't heard of people with tulpa having weird dreams about being lost in the woods and finding a weird looking tree before they showed up so its not a perfect match.

if we go the scientific, psychological route we could decide of course its mass hysteria/disassociative identity disorder or attention seeking behavior with roleplay.
I think a more broad assumption would be thoughtforms in general, rather than tulpas. It could be a powerful visualization tool, in that case.
 
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One of the things I picked up during the pandemic was a VR headset (a Meta quest 2) and I started using it to watch movies, hang out in VR bars and so forth. This was using VRchat in particular.

Now this has a lot of potential for online study groups, I've seen a number of people setting up little VR temples or occult study groups, meditation shrines, things based on hermetics, or alchemy, caballistic themes, elemental, wicca etc. as you can set up an area for work or study without any of the expenses of a physical location and the ability to have members hang out without anyone needing to travel and take time off work for rituals or get togethers and so forth even if separated globally.

You also have the ability to draw things in the virual space, that is instead of just visualizing a rune in your head or sigil, you can draw it and see it hovering in the air in front of you etc. I've found that a useful tool.

It seems like energy work works pretty well in that environment also.

One of the other things that immediately attracted my attention was that a lot of heavy VR using non occult practicing users were developing something they referred to as phantom sense. That is, when they had an avatar and someone poked it, they would feel it. They would also describe a sense of feeling heat or energy from people or objects they viewed as related to elements in the environments, feeling pain if someone stabbed with a knife, being able to feel hugs etc. My thinking was that they were gaining the ability to perceive the etheric body through this process and interact with others etheric body without understanding what they were doing.

After this process develops fully, I've noticed a small number of them describing hearing voices, or being in contact or possessed by various alleged entities which seem very talkative during the experience and sometimes seen weird effects like my vr hardware glitching out and crashing during the encounters.

I was interesting to see what other people's experiences and thoughts along this line were.
I would say energy work, alchemy, Qabalah, tarot, these could all use AI and VR.
Still, occult or not, I think bringing art museums,.museums, etc to heights challenged or disabled, would be a fantastic use of AI and VR.
 

Zeelu

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I thought I would give an update.

I've begun to experience the phantom sense of VR in the last few weeks, and have noticed my visualization ability increase signifigantly from what it was previously. Overally I've found I've made signifigantly faster progress in everything I've been doing in the VR environment. Also while I didn't expect it to be so, doing workings with others has been functionally the same as the person standing in the room with me. I've come to the idea that physical proximinity isn't relevant at all, it is the idea of the connection and the perception of the other person's location in ones mind not them being there there, ie the mental construct we make of where we and others around us are and our connection as we interact that is the key thing.

Also a new thing was that one of my associatiates has begun to see auras in VR which is something new. I think it makes sense, in that I never believed you were actually seeing auras with your actual eyes per say. The aura experience with them is a new development, and it doesn't exist solely in VR for them, its outside of the environment too which is to be expected.
 
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