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Dungeon Synth...

ElectricEgregore

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Okay, I want to make the case for Summoning here,
their Music is like 3/4 Dungeon Synth I would say. Many will now them, classic's by now.

Having that out of the way we may procede to more pure forms of Dungeon Synth,Dungeon Noise, Dungeon Ambient and Lore 🧙‍♂️
I apologize and volunteer to spend time in the dungeon to think about my transgressions....

[But they just are one of ze best in ze game]

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zis wan is egshelly wan af ze best

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Morell

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Good years, when dungeon synth that was published on cassettes. This one actually introduced me to the style...
 

Amadeus

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@Morell
Interesting music for sure. I haven't explored the YT depths that much I guess, I can't really remember ever listening to something like this :unsure:
It sounds like some game theme music, probably some MMO I played ages ago.
 

Morell

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@Morell
Interesting music for sure. I haven't explored the YT depths that much I guess, I can't really remember ever listening to something like this :unsure:
It sounds like some game theme music, probably some MMO I played ages ago.
Agreed. It is similar, though these were probably more inspired by Dungeons and Dragons. It's all related, I guess. Troglodyte is inspired by a creature from a game (HOMM3, creature of the same name), actually, but the album is standalone project as far as I know.
 

ElectricEgregore

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@Morell
Interesting music for sure. I haven't explored the YT depths that much I guess, I can't really remember ever listening to something like this :unsure:
It sounds like some game theme music, probably some MMO I played ages ago.

It really got started with the evolution of the fantasy genre from tabletop and so on to games that were able to display graphics i guess. It was at quasi the same time the heavy metal scene and shortly after black metal emerged, which always loved to embrace occult and fantasy themes.

Dungeon Synth itself was as far as I know started exclusively by black metal musicians, mostly as their side projects. So the sound is mostly combination of the 8-bit or 90s production software type composition (midi-trackers) that nail the medieval/renaissance tone of tinkling notes (kind of embracing the limitations of it) and the lo-fi aesthetics of black metal, that is often produced to be muffled on purpose with tape distortion etc, to make it sound more mysterious- or like a tape that you could have found in the basement of a abandoned building.
It fits the image of a wiz in his crypt brewing something perfectly.

Luckily black metal is one of the music genres with the most albums being released daily, so dungeon synth slowly begins to follow in these footsteps.
 

Amadeus

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It really got started with the evolution of the fantasy genre from tabletop and so on to games that were able to display graphics i guess. It was at quasi the same time the heavy metal scene and shortly after black metal emerged, which always loved to embrace occult and fantasy themes.

Dungeon Synth itself was as far as I know started exclusively by black metal musicians, mostly as their side projects. So the sound is mostly combination of the 8-bit or 90s production software type composition (midi-trackers) that nail the medieval/renaissance tone of tinkling notes (kind of embracing the limitations of it) and the lo-fi aesthetics of black metal, that is often produced to be muffled on purpose with tape distortion etc, to make it sound more mysterious- or like a tape that you could have found in the basement of a abandoned building.
It fits the image of a wiz in his crypt brewing something perfectly.

Luckily black metal is one of the music genres with the most albums being released daily, so dungeon synth slowly begins to follow in these footsteps.
Thanks for this detailed comprehensive explanation. Explains it well 🥰(y)
 

ElectricEgregore

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Do you know this one? How many of you thought that it is a medieval styled Yoda?

I think I indeed heard this before, and yeah ai art gets overused.. but so far most independent or smaller releases still have analogue art.
AI can enhance the artistic vision,but the slop wave is real.

All hail the etching illustrations of old 👹
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one of my favs

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Morell

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I think I indeed heard this before, and yeah ai art gets overused.. but so far most independent or smaller releases still have analogue art.
AI can enhance the artistic vision,but the slop wave is real.
I do not think that Atrium Carceri uses AI for his art. Maybe for textures, he makes a lot of album covers in Blender, especially his animated ones are impressive.
 

ElectricEgregore

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I do not think that Atrium Carceri uses AI for his art. Maybe for textures, he makes a lot of album covers in Blender, especially his animated ones are impressive.
When I look closer that makes sense, this true Goblin beauty could be hand painted digitally with hours of dungeon synth in the background 🧝‍♂️
Maybe it was my elvish prejudice, sorry!
 
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