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Describe your ideal indie occult game.

SkullTraill

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Let's imagine that some small indie game dev studio (around 10 employees) contacts you and says they will build your ideal game for free. Keeping in mind that this is an indie studio (so no MMORPGs, huge 3D handcrafted open worlds, or highly polished AAA realistic graphics and cutscenes), what kind of game would you ask for?

What type would it be? Combat (Grim Dawn, Noita)? Turn based? Card game (like Hearthstone or Pokemon Go)? Town management (Stardew Valley)? World building?

If combat, would it be 2D, 3D? First person? Third person?

Would there be a story? Or be purely multiplayer? Will there be any co-op elements?

What interesting mechanics would you have? Drawing spells to cast them? Crafting?

Be as detailed as you can. Perhaps an indie studio will come across this thread and bring your idea to life!
 
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